We’ve all gone on the magical journey to the Northwest, trying desperately to make our way to Oregon. If you haven’t, you suck. It’s one of the pinnacle moments of my childhood school days. Yeah that’s right. I actually played this shit in school. I had to deal with a lack of food, hunting buffalo and deer, crossing rivers, and struggling to keep my party members alive. Oh, and Indians. I can’t forget about the Indians. Just released is the movie about that game: The Oregon Trail. Check out the awesome trailer below.
I’ve recently picked up a copy of Scribblenauts for the DS, needless to say, it’s awesome! Although I’ve managed to make it freeze and the controls need a little bit of work, check out the review by Matt for the full details because this isn’t to talk about the review. This is because Scribblenauts made me think: education and gaming have a turbulent relationship. Rarely does anyone do a great job at making learning even slightly entertaining. Sometimes it’s so bad you can’t even mock the educational attempt. Learning games typically only teach you that most learning games suck. The last great education game to stay with me is Oregon Trail. Since then nothing else has stuck with me, until now of course.
I remember being in 2nd grade in 1988 and we played Oregon Trail in the computer lab. I got detention because I named by traveling party: Balls, Turd, Nutsac, Doody, and Balls Jr. I was a special kid. Alas, Oregon Trail holds a special place in my life for being one of the first games I have ever really got into. Oregon Trail has made its way onto the iPhone and it is a blast. Granted, it is the Oregon Trail game reinvented, so you have to know what you are getting into. Don’t expect a riveting story or ultra violence, expect 5 people going in a wagon for 2000 miles and 2 will get there alive with a trail of dead buffalo, lost oxen, and much more left in your wake.
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