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WoW Faces Too Many Death Knights

For many, the arrival of the new Wrath of the Lich King expansion represented brand new content, mobs, areas and endless possibilities for those that had been sitting at level 70 for some time. It also presented a brand new class of characters for those to try their hand at and change up the pace, the new Death Knight. The Death Knight is a hybrid character that can best be described as an undead warrior that post WoTLK can now be started at level 55 and be leveled fairly quickly.

I decided to try my hand at this new class of characters and was pleasantly surprised at the change of pace from my main character, a hunter, but I quickly realized a few things:

First off, it is nice to start at level 55 since this gets all that early grinding out of the way and makes you eligible for end game stuff very quickly and also allows you to learn talents very quickly. One problem is that the first area that is instanced does not last very long and learning to use the new Death Knight ends in about three levels. Once you are done with the initial quests, you are set out into the world of Outland. Being in Outland again is not that fun for me personally as I just leveled my Hunter after resting him for a year, so this is a bit repetitive and I also could have used some more time to figure out using this new character a bit more.

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Warhammer Online To Get Two New Classes

Two new classes are being introduced to the world of Warhammer Online: Empire’s Knights of the Blazing Sun and the Dark Elven Black Guards - two tank classes aiming to be released in December, by EA and Mythic, free of charge. If you’re familiar with Warhammer Online, you’ll notice a distinct similarity to the Chosen and Ironbreaker. If not, then maybe you should consider buying the game, installing it, playing it, and then coming back when you know what I’m talking about. So tuck away your wallets, ladies. No need to spend anything here.