I’m sure I am like every other RPG player, more specifically MMORPG (massively multiplayer online role playing game), which gets drawn in full force and twitches if his/her fix of online enjoyment is not met. In all seriousness the addictive power of these MMORPG’s is ridiculous, it is like any other drug that man can get addicted to. Right now I am addicted to PSU on the 360, I want to start to wean myself off but it draws me in, it talks to me, just one more run, just one more level. I recently went to Best Buy and saw the Burning Crusade expansion for World of Warcraft, I held it, looked at it, sniffed it (ok I didn’t really sniff it, but you get the idea) and decided against it. I am still thinking about getting the expansion and firing up my old WoW character, but I recall the utter engulfment it had over my life, I would get home from work and fire up the PC play for hours and eat by the PC, and constantly fight with my wife over logging off. My life became instance runs, leveling, grinding and I always had something else to try and do that would only take me a bit longer. I look at the burning Crusade and I say not again Blizzard, you will not get me in the clutches of your crack, I fear Sega has already drawn me in and it’s too late, but I won’t do WoW, not again. The major problems with these games is there is no end, there is no final mission or goal, and if there was the developers will put out some new content, missions, weapon, item, etc. that will make you continue to play, they are truly and open ended scenario where you take your character as far as you would like, some just never know when to stop.





