
Major League Gaming had a recent tournament involving Gears of War for the Xbox 360, and quickly realized a major flaw in the multiplayer portion of the game that allows cheating from all parties.
Similar to what happened (and was quickly patched) in CounterStrike, Gears suffers from what is known as ghosting. When a player dies in Gears, he is forced to sit out for a delayed period of time before he can respawn. However, the eliminated player can move around the map as a spectator, which allows them to see where the enemy is hiding. This information is then communicated to teammates still participating in the game.
According to GotFrag:
Major League Gaming didn’t see this coming and lacked the necessary admins to spot ghosting so they just allowed all teams do it. This drastically changed the game. Teams were often seen having their first player dead scrolling around the map views to spot opposing players and calling out his position.
Who knows if Cliffy B and Epic will patch this for ranked matches. CounterStrike uses a unique method called Fade to Black, which shows a black screen to players who have been eliminated, thus preventing them from cheating. Gears needs a feature like this.

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