
We’re all enjoying our time in Call of Duty: Black Ops, as long as it’s not on Nuketown. But the game isn’t without its flaws. To try and fix some of the online problems, Treyarch issued a patch today for PS3 and Xbox 360 users.
Full patch notes are after the jump, but the biggest change, in my opinion, is fixing the party system so players aren’t split up. I’ve encountered that entirely too many times in my short experience with the game. I’d be in a lobby with a friend, chatting with Party Chat just talking about whatever, and then hear my friend start yelling “TAKING A!” in a game on Domination. It’s promptly followed by “Dude, are you in a game? I’m still in the lobby”, then confusion about what just happened. I’ve spent over an hour with friends thinking it was our NAT being Open vs Moderate, etc. Turns out it’s just a glitch with the game’s party system.
A bunch of other fixes are now in place to make your overall online experience better. The PC version still isn’t as good as the consoles, even with the patches it’s received. Hopefully Treyarch keeps up with the game so exploits don’t majorly take over.
[via CtrlAltKill]
PS3 updates as of 11/17 (full title update)
- Improved matchmaking to find matches significantly faster
- Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
- Improved host selection to ensure that the best host is always selected in the pre-game lobby
- Improved party system to ensure that parties don’t get broken apart
- Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
- Server-side and game-side changes to decrease the amount of failed Film uploads
- Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
- Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
- Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
- Additional fine-tuning of audio levels and ranges for footsteps and gunfire
- Additional fine-tuning of audio levels for bomb plants/defuses
- Additional online security enhancements
- Optimization to prevent friends list from spamming user while in game – will improve game performance for users with large numbers of friends
Xbox 360 updates as of 11/17 (full title update)
- Improved matchmaking to find matches significantly faster
- Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
- Improved host selection to ensure that the best host is always selected in the pre-game lobby
- Improved party system to ensure that parties don’t get broken apart
- Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
- Server-side and game-side changes to decrease the amount of failed Film uploads
- Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
- Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
- Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
- Additional fine-tuning of audio levels and ranges for footsteps and gunfire
- Additional fine-tuning of audio levels for bomb plants/defuses
- Additional online security enhancements



Sweet. It’s about time.
This is good news, I love thgis game but I was really getting sick of my parties always being seperated or kicked.