
World of Warcraft has made another step in it’s conquest to take over Earth. It was announced today that the Wrath of the Lich King Expansion Pack has expanded the WoW subscription base to 11.5 million globally. To help people understand how large that number really is, let’s write it out: Eleven million five hundred-thousand users. Or: 11,500,000. Simply put, that’s quite an accomplishment, and a lot of revenue. Well done, Blizzard.
Blizzard has also done a little song and dance to the fact that WotLK sold 2.8 million copies in 24 hours taking the title of the fastest selling PC game ever. Not stopping there, WotLK continued to sell more than 4 million copies in it’s first month on the shelves, which took the record for most PC game sales in a month from it’s predecessor The Burning Crusade. Trumping yourselves, kudos to you Blizzard.
It is nice to see some firms giving good news around the holidays. The press release even goes so far to say that Blizzard is hiring. Check it out at www.blizzard.com/jobs, there are plenty of jobs available, another bit of uplifting news in time for the holidays.
Full Press Release beyond the Jump
Hit the jump for more »

World of Warcraft players have waited for what it seems like ages for a new expansion pack and finally received it last week when Wrath of the Lich King was released. Gamers figured to be treated to months of new quests, dungeons, raiding, and everything else that WoW players do. Two of the best Guilds in the world united under one banner to be the first to beat the expansion pack. Well, hundreds of hot pockets later and God knows how many cans of Red Bull, they did it. In 4 days. The beat everything. Now, they are not as happy as they thought they would be.
We are proud to declare that all WOTLK PVE raid content has now been cleared. This is both a moment of triumph and a cause for concern. The question in all our minds right now is if we could do this, how soon until the rest of the top guilds in the world clear all the raid content that WOTLK has to offer? Did Blizzard miscalculate in the tuning of these encounters? Or is this Blizzard folding under the weight of a large casual player base that demands to be on equal footing with end-game raiders?
I don’t know guys, maybe Blizzard figured you would not have played for probably 96 straight hours and have every imaginable item, spell, sword, special hat, strap-on, whatever. You guys also did everything in your power to beat the game as fast as possible and are now surprised that you beat the game in 4 fucking days? Its like the gamers who raced through Halo 3 or Gears 2 overnight. I fully understand how much larger WoW is in every aspect, but if the game was tailored to the most hardcore players, the millions of casuals would just say fuck it. It’s called pacing yourselves. If you wanted to be the first, hey, job well done. Very impressive. Just don’t bitch when the ride you sped through is over. Thats called “Tough Shit” in the World of Reality.
Recent Comments