Konami Folds Under Pressure, Cancels Six Days in Fallujah

Six Days in Fallujah Screen

To say people were upset about Six Days in Fallujah would be an enormous understatement. Konami announced the war simulator to swarms of controversy. The pressure proved too much, as the company announced today they won’t be publishing the title. In a statement to Japanese outlet Asahi, a Konami rep had this to say:

After seeing the reaction to the videogame in the United States and hearing opinions sent through phone calls and e-mail, we decided several days ago not to sell it [...] We had intended to convey the reality of the battles to players so that they could feel what it was like to be there.

The game just sounded too off-the-wall anyway, so this isn’t surprising. Konami said it wasn’t developed to be fun, but moreso to give you a feel of what it’s like to be a soldier. Don’t think that’s exactly what we’re all looking for.

Six Days in Fallujah: Konami Gamers Night 09 – Interview

How soon is too soon for a game based on actual events in the Iraq War? This is what some people are contesting. This game is based on actual events of Marines fighting in the recent conflict and some families of soldiers, dead and alive, are none too thrilled. I have never served in the military so I cannot say I agree or disagree. There have been countless WWII games, but very few Vietnam games, none of which were any good. Is it our choice to only glamorize the popular wars? Hear is what the developer had to say.