
After spending some solid time with Left 4 Dead 2, it’s quite apparent that this game is nothing to boycott. In fact, those doing so are really depriving themselves of an extremely improved version of Left 4 Dead. I’d go as far as to say that Left 4 Dead should be boycotted, not the sequel game. Valve has improved upon the original Left 4 Dead tenfold, but is it worth the price tag?
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“Mystery Mania” is not the type of game that I would typically pick up and play, let alone pay money for. It isn’t a first person shooter, there are no fancy graphics, and the overall theme and story arch is something ripped from a Saturday morning cartoon. After playing for 5 minutes, you may actually start to wonder if this game was made for a 5-year old or that you are just THAT good at games. Brought to us from none other than EA, the game is a point and click adventure, where you find yourself navigating a lost robot named F8 through an old mansion, trying to figure out why/how he got locked up in there in the first place. See, what did I tell you, straight from a Saturday morning cartoon, right? However, as the gameplay progresses, the simple mechanics help keep the pace of the game moving, while the difficulty level slowly starts to ramp up, making for a pretty enjoyable gaming experience.
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Raven Squad from SouthPeak Games turned out to be a hard game for me to review. The game combines real-time strategy elements from up above and shoot you in the face first-person shooter gameplay. I normally don’t go for the real-time strategy games and don’t have any in my collection. I typically lean towards more first-person shooter games. How do you review a game that does both while most other games out there do one or the other? How do you compare it? I will tell you after the jump as I suffer through Raven Squad on the 360 and lived to tell about it. Read on.
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Bowling seems like the perfect fit for the iPhone. Simple game play, touch and accelerometer controls, and a game that everyone understands. It worked incredibly well on the Wii, which quickly became my favorite out of the Wii Sports compilation. I will cut right to the chase with AMF Bowling Pinbusters and say that this isn’t even close to replicating the fun experienced with other bowling games. After just 10 frames of bowling, I wanted to throw my iPhone down a real bowling alley. How could a game that seems pretty simple screw up so badly? Read on to find out.
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The iPhone has proven that it has the capability to compete with the other big boys in the mobile gaming space. With flagship titles such as Assassin’s Creed and Tiger Woods, developers are not shying away from the brainchild of Apple. However, when EA released this year’s version of Madden 2010 on the device, I was fearful. Fearful that a franchise with such a strong following, and one that just released possibly the best console version this year on the PS3 and Xbox 360, was going to fall flat on its face with an under performing version on the iPhone. Well, after playing through one season with the dominant Miami Dolphins (yeah, I said dominant) I can safely say that EA delivered another great addition to their Madden library.
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I recently had one of those yearly events called a birthday. On this birthday I received a Nintendo DSi (which is really cool) and a game called Professor Layton and the Curious Village. “Solve brainteasers to crack the case!” I started playing this game on the plane recently and I’m hooked.
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Every year, there seems to be one single game released that manages to fly well below my proverbial radar and happens to be of incredibly high quality. This year, that game is Dawn of Discovery (also known as Anno 1404) made by German developer Blue Byte, a studio owned by Ubisoft. Dawn of Discovery is the “spiritual successor” to Blue Byte’s more famous city building/strategy game series, The Settlers, and the sequel to Anno 1701. You are given control of a fief by the Emperor and soon turn a small, sparsely civilized island into a sprawling empire of your own. Aside from a campaign mode, there is a “continuous play” sandbox mode, but no multiplayer. But who needs multiplayer when you end up playing Dawn of Discovery for ten hours straight and not realize it?
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Won’t you be my neighbor? My Sims 3 neighbor that is. Even though the game has been out for two months, I’ve been playing during that time so I can give you some of my gameplay insight. You need to know a little background (yes you really do). I played original Sims for a few months before Sims 2 came out. Sims 2 was just awesome all around. I played in Strangetown every night for months. My obsession was getting the guys abducted and trying to get twins (with no cheats). I had quite the soap opera going because I tend to shake things up in the Sim world. I since bought every expansion pack and my love of Sims increased with each one. My game playing turned into creating story games with Sims that represented forum members called Sim House (think Big Brother). Enter Sims 3. I was excited about the new possibilities of being able to access the entire neighborhood and I wondered what kind of story games I could create.
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Destruction, friends, beer. All elements of a great night for a gamers, which Red Faction Guerrilla promises to provide. Volition and THQ return us to the red planet in the role of a terrorist and insurgent, which is surprisingly fun despite the negative stigma attached to the role in this day and age. Your mission is blow up everything of the bad guys’ and follow some stereotypical summer movie plot line. In this installment of the Red Faction series the focus of destruction is on buildings, beautiful explosions dismembering man-made objects and baddies too.
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