Cross-Game chat on the horizon for PS3?

PS3 Slim

That’s right. The most requested feature by Playstation 3 owners, the addition of cross-game chat, could be coming as early as the next firmware update. While cross-game chat has been available for a long time on the Xbox 360, PlayStation 3 owners have had to do without this feature.

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Sony Producing PS3 Slim vs. Xbox 360 Elite Price Drop to $299.99

Next Gen Consoles

Mostly Confirmed: Sony producing new PS3 Slim.

Mostly Confirmed: Microsoft pee’s pants a little, and responds by making the Xbox 360 Elite a little bit smaller a whole butt-load cheaper.

Anyways, some of you might remember the rumors of a PS3 Slim floating around our dear interwebs around the end of May, via an Arstechnica Mole. Then again in early July with Sony reportedly signing manufacturing agreements with both Foxconn and Pegatron. There is no mention of a price change there, so…whatevs. It’s a smaller PS3.

So, the Xbox 360 Elite will replace the Pro at the end of August, with a price drop to $299. This is pretty much a brilliant move by Microsoft, since the biggest shopping season of the year is LITERALLY knocking on our door. Just think, Black Friday is only 101 days away.

I personally don’t see how Sony can’t put in a price drop though. When Christmas rolls around, do you think Mom and Pops are going to spring for $299 top of the line Xbox Elite, or spend $469.99 for a PS3? HECK, for only $30 more, they could buy an Xbox Elite and an Xbox Arcade model. That’s 2 consoles for the price of one folks. Now, for extra credit, try to convince me how that’s not going to affect Sony’s Fall/Winter Sales Data.

Yeah, yeah, I know, Sony has the Blu-Ray. Sure, you don’t have to pay for every goll-danged extra thing like you do with the Xbox (wireless connectivity, online play), and the PS3’s DLC tends to be a lot cheaper too. but I really don’t think this outweighs the fact that the Xbox is now almost HALF the cost of a PS3.

These developments will definitely make the never ending debate of “PS3 vs. Xbox 360/Hardware vs. Value” more interesting.

Review: Soul Caliber IV (PS3 & Xbox 360)

sciv3.jpg

Developer: Project Soul Publisher: Namco Bandai, Ubisoft (EU)

Release date: 7/29/2008, 7/31/2008 (Japan, Europe)

I GOT SOUL…AND I’M SUPER BAD!- James Brown

Well well. It’s finally here. About friggin’ time, I think.

Let me start off by saying that although this newest release in the Soul Caliber world doesn’t re-define the genre, it’s an amazing play and easily the best in the series. Jesus, this almost makes you forget that SCIII even existed. Almost.

Oh, and just because there has been so mush emphasis in past months I’ll get this out of the way as well: Darth Vader and Yoda are merely alright to play as. Yoda is short, neigh-impossible to grab and has some cool jumping attacks. Vader’s moves are unfortunately based off of the original trilogy – meaning that they’re slow and completely unimpressive (but powerful – wheee). Seriously, it’s like having a palsy victim on the roster. I don’t even like typing these words because I’ve been so jazzed about these characters coming to the series. And while things like well integrated force powers work for their presence, they really don’t fit in all that well. A couple plays through is all you need. Maybe when Vader and Yoda cross platforms there will be more reason to use them.

Starkiller, the Apprentice from the upcoming Force Unleashed is moderately badass (but still make you yawn, although certainly better than the others). He moves more as I envisioned Darth Vader would. Huh. Even the stages are a little boring. All in all, disappointing. So many fan boys are Mother-F**king their computer screens right now and I’m truly sorry that it has to be that way. E-mail the developer if you like. I’m sure they’d love to hear from you. Hit the jump for more »