Pangea Software Sells Over 1 Million Games Since App Store Launch

I remember the good times I had playing Power Pete, Nanosaur, Bugdom and the rest of the bundled Pangea titles on my Mac so it’s great to see Pangea Software still making strides in the gaming business.  Pangea Software has now sold over 1 million copies via download through the App Store of their various games since the July launch of the App Store.  Most of the games they have for sale through the App Store are ports of some of their best titles that were previously only available on Macs, just reworked to be fully utilized on the iPhone/iPod touch.

This is quite a feat.  I am certain we will start seeing more small developers release large sales numbers by years end.  The great game sales at the App Store benefit everyone.  Apple gets a slice of the pie (30% to be exact), the developers get their games out there through a cost effective medium and we as gamers get to see all sorts of great new games compete for our attention.  Everyone wins as long as the quality of games doesn’t take a dive and the prices stay cheap.  In the end it’s up to the gamers with their buying power to decide how this whole App Store thing turns out, keep it up folks.

Review: Enigmo (iPhone/iPod touch)

Enigmo by Pangea Software was originally created for Mac OS X way back in 2003.  Not only was the game great back then, but it also included a level editor so when you finished the 50 levels included in the game, the fun wasn’t over.  Enigmo has since been ported to the iPhone/iPod touch and I just had to see how well the controls and gameplay transferred to a portable device.

Before I get into all of the good stuff, I would like to state that at the time of writing this review, the game is on sale, I mean extremely discounted.  When it was originally released on the iTunes App Store, Enigmo was priced at $9.99.  That is not a bad price for this game at all.  Recently, the game has been discounted to $1.99 which is an absolute steal but only for a limited time.

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