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Tag Archives: Motion Controls

Let’s Tap - Debut Trailer

I think these developers actually made something worse than Wii Music, didn’t think that would be possible. Apparently the gameplay is entirely based off of tapping on a box which you lay your Wii remote on. Do you get a special Wii cardboard box to play? The games look weak at best with the best one being the running game, but even that looks to be quite repetitive. Why does the Wii continue to mock the motion controls it promised us would be so great?

Dead Rising: Chop Til You Drop, Controls Detailed

Dead Rising: Chop Til Your Drop, Controls Detailed
As most of you are probably aware of there is a new version of Dead Rising come to your Wii very soon. Aside from what some are calling dumbed down graphics and a lot less zombies on screen not much else has been heard about this title until now. We got a detailed understanding on how the Wii specific controls will play out.

When using a gun the player simply has to aim and fire for dear life. The targeting reticule will turn red indicating you have found the enemy’s weak spot allowing for maximum damage. To reload your firearm simply shake the Wii Remote and you’re good to go.

Making use of the motion controls (aka erratic shaking) when a Zombie latches onto you merely give them ‘the don’t argue’ and free yourself by Shaking the Wii remote. Other weapons will use the Wii remote in unique ways, the baseball bat for example allows you to shake the Remote to increase a meter to ensure your next hit will be out of the park.

The targeting scope will revert back to the more tradition control scheme. Using the nunchuck analogue stick you can move your viewpoint and zoom in and out using the Z and C buttons respectively. The D-Pad will act as hot-keys, allowing you to interchange 4 weapons at any given time.

To be quite honest this port of the Xbox 360 classic really is not offering me enough to go out and buy this. Adding in the ability to shoot zombies and waggle the Wiimote to get them off of you is nice, but just isn’t enough. Then factor when you take into account the fact that you will have a fraction of the zombies on screen than the previous version and you lost me all together.

[Via MyWii]

Dead Rising for Wii not a Port

Dead Rising

We have all heard by now that Dead Rising: Chop Till You Drop is coming over to your Wii and I was one that thought so what. Dead Rising was a great game on the Xbox 360, but I played that over a year ago and have almost forgotten completely about it. Looks like the Wii version will not be a port but instead a brand new game that is being designed for the Wii. This could be good in that the incorporation of motion controls could make the game interesting again, but can also hurt the game as well, the Wii graphically and from a processing standpoint just cant do the same things as the 360. We will probably get the same story with a lot less enemies and some quirky control scheme, I would just grab the 360 version instead, you can probably grab a used copy for $25.

Dead Rising: Chop Till You Drop includes the following features:
• Utilizes the same engine as Resident Evil 4 Wii edition.
• New level of interaction – aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality
• Huge environment – expansive indoor and outdoor areas of the mall provide a variety of different locations to explore
• Improved save functionality allows for more seamless gameplay
• Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action
• Anything in the mall is at Frank’s disposal
• Grab environmental objects like umbrellas and benches to use as improvised weapons
• Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more
• Consume food and drink to revive health

[Via NintendoEverything]

Little League 2008 - Debut Trailer

This game looks insanely cute, but I am drawn to Little League 2008 for some reason. Perhaps it is the ‘pling’ of the aluminum bat that makes me remember playing as a kid. Controls will be a huge factor for this title, how well will it utilize the Wii motion controls and the DS stylus? Can you create yourself as a kid and win the Little League World Series?

Nintendo goes for the cute angle once again, let’s see if it pays off or fails miserably. There is one pretty funny part where one kid jumps up to catch a line drive and he has to be at least ten feet off the ground, I guess the kids are on the juice now a days.

Rumor: Xbox 360 Motion Controller Code Named “Newton”

xbox-wii-mote.jpg

There have been grumblings and people swearing on their sources that there is a motion controller in the works for the Xbox 360. Apparently executives have been quoted as saying that there is a “possibility” that there may be a motion controller. This when people say things without actually saying them. Sort of like I did not not piss myself last night. These same sources claim that MS have named the project, Newton. This may be all bullshit or it may be a sign of things to come.

Xbox 360 Getting Wii Remote Knock Off

Xbox 360 Wii Remote

According to a source at MTV, Microsoft has been working on motion controller similar to Wii remote since last summer.

It’s said that the project is being led by Rare as they create a unified interface and look for the controller. No other concrete details are known, however MTV’s source sketched out what the controller looks like.

How many more types of controllers does the Xbox 360 need? I have wired and wireless controllers as well as Big Button Pads for Scene It. Now we’re going to need Wii Remote style controllers too? No word on how the motion controls will interface with the Xbox 360. But I can tell you this, I have no more room another sensor bar on top of my TV.

Thanks to EHT for sending this in!

Whispers Of Motion Sensor Remote For XBOX 360

xbox360elite_540x404.jpg

Hey kids, do those of you who have a Wii enjoy the wireless remote? Think your pretty special huh? Well, as early as the end of next year you might not be alone in your motion-sensing infrared tower. Microsoft might just be sitting next to you. Read More »

EA MySims Blogger’s Day Event

MySims Screenshot

EA is holding a Blogger’s Day event later this week for MySims for the Wii. Our very own taz8080 will be in attendance to cover the event as it happens. Make sure to check back Thursday and Friday as taz gets the scoop on the game and talks with developers over at the EA campus.

If you don’t know about MySims, it’s a Sims game for the Wii with a Nintendo flare. The game has a distinct look to match the Mii style Nintendo has created. You get to create your own Sim, design your own stuff, build and customize an entire town, and shape the community you live in, all utilizing the Wii motion controls.

A Motion Controller for Use with PlayStation 2

PS2 DualShock Image

Are you stuck in the last-gen with only a PS2 to your name? Do you wish you had that terrific motion control with your DualShock controller? Well, your time has come. The Zero G line of controllers will soon be released to remedy your pain.

The unique motion sensitive “Motion Controller” introduces motion sensing technology to PlayStation®2: a 3D motion sensor provides for intuitive steering and movement, matching the functions of the left mini joystick. The sensor can be turned on and off, accommodating the player’s individual preferences. The official license grants for optimum software compatibility. The “Wireless Controller” with a turbo feature for all analogue buttons provides for up to 300 h wireless gaming experience within a range of 10 m. Both devices are equipped with switchable vibration effects.

Too bad they didn’t make a wireless controller with motion controls. That would have been nice.

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