Interview: Marvel Ultimate Alliance 2

After playing hours of Marvel Ultimate Alliance 2, we caught up with Jennifer O’Neal, an Executive Producer on MUA2 to talk about the new features in the game and how they went about deciding what to add. Make sure to go back and read our hands on preview of the game and check out the interview.

Interview: Guitar Hero 5

Along with Marvel Ultimate Alliance 2, we got to try out some of the Wii exclusive features of Guitar Hero 5 this past Monday at Vicarious Visions. In a press Roadie Battle tournament, Loot Ninja came out on top. We sat down with David Nathanielsz, the game’s producer, to talk all about what’s new in Guitar Hero 5 for the Wii. Trust me, it’s now a worthy purchase.

Interview: THQ Talks UFC 2009 Undisputed

UFC 2009 Undisputed Screen 1

We had a chance recently to chat with John Edwards, the Senior Creative Manager for UFC 2009: Undisputed, on many aspects of the game. Being huge MMA fans here at Loot Ninja, we talked the ins and outs of the sport and how it translates so well to the game this time around.

Read on to find out how THQ balanced the gameplay between stand up and ground combat, submissions, their favorite fighters, and a lot more.

Hit the jump for more »

Loot Ninja Talks with 50 Cent About Blood on the Sand

50 Cent Blood on the Sand Screen 2

I got a chance to spend some time with various other game journalists yesterday afternoon talking with 50 Cent about his upcoming game, Blood on the Sand. The call started out all good and well, but things got pretty turned around quickly with Fitty going off on various issues.

The biggest quote to come out of the call was Curtis Jackson (50 Cent to you and me) saying he’s working on getting the rights to make a film adaptation of Saints Row. “With my relationship with THQ, you’ll actually see me develop Saints Row into a screenplay and into a film project. I’m optioning the rights to that now.” Whether he actually gets those rights is still up in the air, but it would be interesting to see his take on the game.

Hit the jump for more »

Interview: The Conduit

One of the most anticipated Wii titles of 2009 is Sega’s The Conduit. The development team over at High Voltage have pulled more out of the Wii than anyone else to date. Check out our interview with the game’s Chief Creative Officer, Eric Nofsinger, and read our full preview coming soon.

Interview: DC Universe Online

Even though DC Universe Online was pre-alpha, it still looked damn good. Check out our full preview of the game then watch our interview with the game’s art director.

Interview: Ghostbusters: The Video Game

I heart Ghostbusters, always have. After the game was announced, I was a bit skeptical. Proton packs might not translate well to video games. We got some hands on and spoke with the game’s lead artist, Glen Gamble, at Comic Con. I think it could definitely be a winner. See what Glen has to say and check out our full preview soon.

Interview: The Chronicles of Riddick: Assault on Dark Athena

We were all huge fans of the first Chronicles of Riddick game back on the Xbox, so getting hands on with Assault on Dark Athena was a good time. Check out what the developers have to say about the game.

Interview: Sonic and the Black Knight

Have the past few Sonic games been good? Not really. Is Sega looking to change that up with the upcoming Wii title, Sonic and the Black Knight? Somewhat. We’ll have a full preview soon, but in the meantime, check out what the developers have to say about their new game.

Interview: Splatterhouse

While we weren’t able to get any hands on time with Namco Bandai’s Splatterhouse just yet, we did get to speak with two of the game’s developers about remaking the classic brawler.