
While at the Eurogamer Expo this past weekend I sat in on the Quantic Dream developer session lead by David Cage, writer and director of Heavy Rain. I have already stated that I have huge expectations (and love) for Heavy Rain in my demo impressions, but here I will dive in a little more to what we were shown in the session and some of the interesting bits shared by Cage.
If it didn’t pick it up in the impressions I wrote this game is asking one key question. How far are you prepared to go to save someone you love? As Cage stated,
It’s set on the East Coast of the US and it’s the story of four characters who’s lives are interlaced around the investigation of a serial killer called the Origami Killer… All four characters will be presented with this question, “How far are you prepared to go to save someone you love?”
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Heavy Rain. “An ambitious project” is the label that many have applied to this title. Many others have asked “what the hell is this about?”. I was one of the latter, not understanding the big deal, until I saw it this past weekend at the Eurogamer Expo in London. Wow is all I have to say. At first I walked by it as people played the demo, it looked amazing graphically and many people were glued to their screens, with many more equal entranced looking on over the players shoulder. Then I went to the Quantic Dream developer presentation lead by David Cage, which sent me from interested into wanting intensely. Finally, I got my hands on it. You ready for me to tell you about it? Hit the jump to find out.
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One thing Heavy Rain has going for it is the fact that’s is pretty as all hell. Sony released a bunch of new screenshots for the game, so check them all out.
I’m looking forward to seeing more of Heavy Rain at E3. Hopefully some hands on time will ensue.
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