
Shooting, explosions, and bro-mance. What more can man ask for? Army of Two: The 40th Day provides making very a very bro-mantic game. Like the original, a co-op focused 3rd person shooter proved to be very fun. Playing along side someone else on the expo floor it wasn’t easy to hear in order to coordinate efforts but the game was still playable.
Hit the jump for more »

In the way of eagerly awaited sequels Mass Effect 2 is the focus of many fan-boys wed dreams. Not quite the second coming of Christ but it’s up there. To make you all jealous I got my hands on it at the Eurogamer Expo in London. In the spirit of how all sequels should be Mass Effect 2 is an improvement over the original.
Hit the jump for more »

Richard Marcinko, aka Demo Dick aka a crazy bastard. The man created Navy SEAL Team Six, the counter-terrorism arm of the SEAL teams. If you don’t know much about him I suggest reading his autobiography, it’s interesting. Or you can get a nice idea of how the man views the world via his new video game Rogue Warrior from Bethesda Softworks.In Rogue Warrior you get to fill the shoes of Demo Dick himself, voiced by Mickey Rourke. Needless to say there is a lot of swearing, shooting, and stabbing. It’s fun.
Hit the jump for more »

Would you like a serious assault rifle with motion detector? Perhaps an awesome infrared vision with laser, wrist-blades, and invisible cloak. Or do you prefer the sharp claws, spear tail, and the ability to walk on walls? Doesn’t matter because it’s all awesomeness. Humans, Aliens, and Predators all together, one big family reunion of gun shots and guttings.
Hit the jump for more »

Growing up I was a huge comic book fan, but mostly on the DC side of things. I didn’t really get into the Marvel world until later in high school and college, but at that point, the height of my comic book infatuation had long since passed. When the Marvel movies started coming out, I found myself drawn to those characters much like my younger days with my favorite DC heroes like Batman and Superman. Enter Marvel Ultimate Alliance, which I played through completely on both the Xbox 360 and PS3. I enjoyed the hell out of the game, but it wasn’t without some major flaws. Development of the sequel transferred over to Vicarious Visions who dropped in an updated engine, Havok physics, Fusion powers, and all types of goodness that makes me want this game on my desk right now. We got a chance to play through quite a bit of campaign this past Monday at the Vicarious Visions studios and had a blast.
Hit the jump for more »

The first Red Steel on the Wii never really grabbed my total attention. One of the best implementations of the Wii Remote should be a sword, but it just didn’t work all that well. Sure, it was fun, but that fun didn’t last. Now with Wii Motion Plus, swinging a sword is as fun and visceral as you would expect. Tack on some solid gun-play and you’ve got a high quality action game.
Hit the jump for more »

Traditionally, Batman games have sucked. Nothing has portrayed the combat and feel of being the Caped Crusader very well. Enter Warner Bros. and Batman: Arkham Asylum. The dark, gritty world of Batman and the brutal hand-to-hand combat has finally been done right. I played a good bit of the game at E3, both single player and the Challenge Rooms, and fell in love.
Hit the jump for more »

Back at GDC, I got to sit down Marc Fernandez, the Vice President of Creative from Marc Ecko Entertainment to check out Dexter. In case you don’t remember, I loved the game. At E3, I met up again with Marc and was blown away at how far the game had come in such a short time.
Hit the jump for more »

I’m honestly not sure what words I can say that convey the awesomeness, epic scale, and sheer brutality of God of War 3. You’ve seen the trailers and gameplay demo videos (if you haven’t, check your gamer card at the door). I got to play the demo at E3 twice. Yes, I stood in line. Yes, I enjoyed every minute.
Hit the jump for more »

Third person action shooters are always a good time, and Bethesda’s new star-studded WET looks to be no exception. I got to play through a sizable demo of the game at E3 the day before Eliza Dushku showed up to pimp the game. Had I been there near her, I probably wouldn’t have paid as much attention to the game. Since she wasn’t in my airspace, I got to focus a bit without diverted blood flow.
Hit the jump for more »
Recent Comments