Happy 10th Birthday, Dreamcast

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Dreamcast was a good bowler, and a good man. He was one of us. He was a man who loved the outdoors… and bowling, and as a surfer he explored the beaches of Southern California, from La Jolla to Leo Carrillo and… up to… Pismo. He died, like so many young men of his generation, he died before his time. In your wisdom, Lord, you took him, as you took so many bright flowering young men at Khe Sanh, at Langdok, at Hill 364. These young men gave their lives. And so would Dreamcast. Dreamcast, who loved bowling.

Sega’s Dreamcast still enjoys a pretty strong cult following to this day – surprising, considering the console was discontinued in 2001.  Some of my fondest video gamin’ memories were the result of the fine peoples at Sega, be it Sega Genesis games like Streets of Rage 2 and Comix Zone, or Dreamcast games like Soul Calibur or Crazy Taxi.

The console was released on September 9th, 1999, and boasted a number of features – internet connectivity, native VGA output, high storage capacity (at the time) GD-Rom discs, and exception graphics power on par with the Playstation 2.  I also have to mention the Dreamcast’s unique memory card, the Visual Memory Unit, which functioned as both an in-controller display and a mobile gaming unit (although the bastard would eat through batteries like it was it’s job.)

The Dreamcast also boasted a number of high quality games, notably Sega Bass Fishing, Jet Grind Radio, Sonic Adventure, Virtua Tennis, and the aforementioned Soul Calibur and Crazy Taxi games.  The Dreamcast also helped pioneer online connectivity for consoles with Phantasy Star Online, which took advantage of the console’s all-mighty integrated modem.  You can also find a number of awesome shoot-em-up games on the Dreamcast, as well as a large library of high quality arcade ports, like the Marvel vs Capcom series.  Even today, the Dreamcast enjoys a strong homebrew scene, and is powerful enough to emulate Playstation games like Metal Gear Solid.

If you’ve never owned a Dreamcast, or feel like replacing your aged one, don’t worry – they’re actually pretty cheap, and well worth the addition to any console collection.

And so, Sega Dreamcast, in accordance with what we think your dying wishes might well have been, we commit your final mortal remains to the bosom of the Pacific Ocean, which you loved so well. Good night, sweet prince.

Retro Review: Crazy Taxi

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Developer: Sega Publisher: Sega Release Date: January 24, 2000 Platform: Dreamcast

YOU’RE ONE HELL OF A DRIVER!!

I can’t believe that it’s been almost a decade since this came out. Crazy Taxi was one of the games that made me buy a Dreamcast (along with SoulCaliber and Jet Grind Radio).  At the time there was nothing like it. In fact, there really hasn’t been much like it since the series dissolved into nothingness (Crazy Taxi 3 failed to impress most gamers on the original Xbox).  But to this day I can still pick up the ‘ol DC controller and put in a few hours if I’m looking for some quick arcade satisfaction. No idea what I’m talking about? Never played the game? Shame on you!!

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And Now for Something Completely Different

Loot Ninja

Hi, my name is Jonathan, and I’m a gamer.  Maybe I’m not the biggest gamer you’ll come across, but I like to think of video games as the Choose Your Own Adventure of an increasingly tech-savvy generation that’s watched flicks like Hackers and The Matrix way too many times (at least I probably have).  I’m actually a filmmaker myself.  I make horror movies.  That means, despite an overwhelmingly disappointed consensus, I’m still playing the hell out of Resident Evil 5.  It’s the co-op mode, man!  Currently, my console of choice is the PS3.  I’m big into Blu-ray, despite having declared it dead a year ago.  Having said that, I will defend to the death my opinion that the N64 was the greatest console ever to grace the world of gaming.  Hell, I still play with a Dreamcast, so what do I know?  Anyway, you’re going to see me contributing ’round these parts.  My PS3 ID is PumpkinHeadRex.  Hit me up sometime.

Retro Review: Samba De Amigo

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Developer: Sonic Team Publisher: Sega

Release Date: October 18, 2000 Platform: Dreamcast

DUDE. THIS GAME ROCKS…GOD I WISH THERE WAS A PANTERA COVER IN HERE OR SOMETHING…

You know, I still have the maracas that came with this game. They’re in perfect condition. Know why I still have these maracas in perfect condition? Because when I attempted to use them the first few times, I looked like an idiot and couldn’t find a good spot for the sensors, so I defaulted to using the gamepad instead. Sure, it made the game waaay easier, but at the higher difficulty levels, it was still pretty damn challenging – even impossible for some.

Now that the release is just shy of a decade, I dusted off the old maracas and decided to give it another whirl. Two things I learned: I really need to find some component cables for my Dreamcast, and this game is pretty damn fun when set up properly. Thankfully, growing older has given me much more patience.

Unfortunately, I still look like a goddamn idiot waving those maracas about. Some things don’t change apparently.

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Retro Review – Ready 2 Rumble Boxing: Round 2

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Developer: Point Of View Publisher: Midway

Release Date: 2000 (Various) Platforms: PlayStation, N64, Dreamcast, PS2, Game Boy Advance

When you think about it, the boxing genre has the most hot-or-cold track record. Series such as Punch Out! and Fight Night (previously Knockout Kings) currently represent the upper echelon of efforts. The few barely capable titles (Facebreaker, Victorious Boxer) represent the very thin crust between the awful and the exceptional. The titles that qualify as awful need not be mentioned here. You know who they are.

*AHEM* Don King *

And then of course there is Ready 2 Rumble. It’s been just under ten years since the last release. I had actually written this series off until I heard of the new chapter Ready 2 Rumble: Revolution appearing on the Wii in March. So I felt it fitting to take a look back at what Midway had given us the last time around.

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Retro Review: Slave Zero

Developer: Accolade Publisher: Infogrames

Release Date: Oct. 31st, 1999 Platform: Dreamcast (also on PC)

You know, I love doing Retro Reviews for the Dreamcast. Ever since the system died, I just haven’t been playing it as much. And although any excuse is a good one, playing it for work just seems the best reason.

And I’ve been working on this review all week. :P

Slave Zero has been labeled as a ‘forgettable’ game. But of course, I beg to differ. At the time, games like SZ showed us how far consoles had come to becoming the home arcade we had all hoped for. And the fact that it still garners a fair bit of chatter online places it firmly in the ‘overlooked’ section of gaming history as far as I’m concerned.

Know what? Hit the link to see what I’m talking about.

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Retro Review: Jet Grind Radio (Dreamcast)

Developer: Smilebit Publisher: Sega Release Date: 11/01/2000

As I begin to write this article, I realize how much I miss this series. I was very much into this game when it came out and I am still very much into it today. When this came out I was working at a local bakery and living with a couple friends in town. We were all blown away by two things, the smoothness of the gameplay and the fact that it was a graffiti tagging game. I still think it’s a great concept. It reminds me of the book ‘The Warriors’ written by Sol Yurick. Good shit to say the least.

So for those of you not too well versed on the Dreamcast and it’s games let me give you some insight. You may very well go hunting for the system at your local game store after a few of these retro reviews. Although I believe you should do that anyways.

So let’s go.

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