
In what could be one of the biggest quiet announcements of GDC, Sony is making their PhyreEngine free to all developers. In case you don’t know, the PhyreEngine is a graphics optimized for multi-core systems that run on OpenGL or Direct3D.
According the presentation, the package includes full documentation, “70+ samples” and “full source code and artwork” for a few sample game templates. And all that’s required to get your game running on the PS3 is a “simple recompile.” It works with standard tools like Maya & Max exporters as well as Bullet, Havok, and Ageia Physics engines. There’s already a few games on the market using the PhyreEngine cross-platform, including DiRT, fl0w, and GripShift.
So what does this really mean? Well, Sony’s free development tools are aiding the development of games for PC and Xbox 360, as well as their own console. Since a lot of developers have been neglecting PS3, making it easier for them to develop games in a single environment for release on all platforms is a great idea.
More news is expected in the coming days, weeks, and months on PhyreEngine as Sony is dubbing it “the new hotness.”
[via Joystiq]