Review: Champions Online

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I have a rather love/hate relationship with Champions Online.  On one hand, I love to sit at the character creation screen and make new heroes over and over (like Scorsese, pictured above), but on the other hand I hate how the game is bogged down by performance and balance issues.  Still, Champions is a solid offering from Cryptic, the same game studio who made the original superhero MMO, City of Heroes.  The fact that it is a subscription based game should also go in it’s favor, as most of the gripes I have with it will certainly be ironed out in a few months.

MMORPG games are a type of game that is best enjoyed with a group of friends – much like gang-banging a hooker or robbing a bank, and Champions is no exception to that rule.

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Atari Acquires Cryptic Studios

Fans of great games such as City of Heroes and City of Villians will be pleased to know that the developer that brought those titles to us will be financially solvent for years to come. Atari has struck a deal to acquire the small developing studio and this move keeps another very talented group of people in the industry with a much higher budget.

The acquisition of Cryptic Studios brings to Infogrames an outstanding creative organisation, with a proven track-record of success in the fast-growing MMO category,” said David Gardner, CEO of Infogrames/Atari in a statement. “Cryptic’s success is founded on leading-edge technology and the vision of a seasoned executive management team.

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