
Man, money’s great, isn’t it? Especially in today’s current economic environment. You know what’s great besides money itself? Money for doing what you love. Imagine that? The opportunity to do something that you would do anyways – except that there is someone out there giving you money because they believe in your product. Sounds awesome, doesn’t it?
Now imagine that someone constantly looking over your shoulder telling you how to do that thing you love, even if it makes no sense. And you let them because they’re the one giving you all that money. Kind of changes things, huh?
Now apply that theory to video game development. How much product gets thrown out the door half finished simply because the corporate money has set the release date based on their need to adhere to projected quarterly earnings? And the quality is screwed because the same corporate money has its own ideas about how the game should be developed, even though they’re in the business of making money – not video games. Ever play a game that seems to be doing several things at the same time, but none of it works, like it’s been just thrown together? Well sometimes, corporate ‘reasoning’ is the cause.
Never thought about that, huh? Yeah. It sucks.








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