Not surprising how much better the Xbox 360 looks but what is really eye-opening is how good the Wii version looks. Granted the PS2 is last gen but the Wii looks like it really belongs in the class of the next gen consoles. Almost.
Where does reality stop and fantasy begin? At the strip club, where else! Oh, but for gaming, it may be right here. This video shows how the gaming engine is that close to what we see in real time. Staggering is the word.
People love to compare shit. That’s obvious. When it comes to comparing systems, well, a whole other world of scrutiny is opened. GT has done an awesome job in doing so, but not to some disdain from the gaming community. People are claiming that they are not using the PS3 to its graphical capacity and that’s why many of these look like the 360 versions are better. Turns out, there is a reason behind all of this. Here is a letter from their editor. Some major points are that HDMI cannot be used on the PS3 because its copyright protected. Both machines are done in component only and the PS3 is not configured by default for optimization. Read on and let us know what you guys think.
Recently we put up a video of The Orange Box showing a split screen between Xbox 360 and PS3 video from our friends over at Gametrailers. Well they have just put up another one that compares everyones favorite demon hunter and Devil May Cry. At first I was interested too watch it, but once again I can’t see a damn difference. You can see the video below, but unless you have super human vision or are very anal retentive there is no difference in frame rate or anything, which brings me to what I was really thinking about… why?
Why bother making these types of comparisons if they don’t show or prove anything? I thought the comparison would show some kind of clear advantage over the other platform. That would be more useful to me, than to show me split screen video of the same quality stuff. To me this is just a video to see if fanboys will jump all over each other and profess their love of either system. Plus who gives a shit, DMC4 is going to own all on either platform and this just proved it to me again.
I know both UT3 and Gears are sharing the Unreal 3 engine, but couldn’t Epic have been a little more creative with the character modeling here? Take a look at the image above. On the left is Reaper of the Ronin team. He’s the main character you play in the Campaign. On the right is Dom Santiago, the secondary character from Gears of War. Notice the resemblance here?
I know character faces aren’t what you notice most in an Unreal game, but the graphics in UT3 are so terrific you do here. And having your cover boy look really close to a character from another AAA title in your stable isn’t the best option, in my opinion. Again, not the biggest of deals, just seems a bit lazy in my eyes.
Both the Xbox 360 and PS3 now offer users the ability to buy, download, or customize their Dashboard/XMB themes in some way. But whose implementation is better? We decided to analyze the ins and outs of customizing your theme on both systems and see who comes out on top.
Most themes on the Xbox 360 have to be purchased from the Xbox Live Marketplace for 150 Microsoft Points (almost $2). You can, however, use your own picture for the theme background. The caveat here is that only one picture can be used for every Blade in the Dashboard. Past that, you can customize the Blade Trim with 3 settings and also use the Xbox Live Vision Camera for a watermarked background of you playing your Xbox 360.
The PS3 introduced it’s themes system in firmware update v2.00. Before the themes, you had the ability to set a custom wallpaper. Theming takes this to the next level. You can now create your own custom icons, fonts and colors for pop-up indicators. Sony has provided tools and documentation for any user to create their own themes.
The two rhythm games that are tearing up the charts this year, Guitar Hero III and Rock Band, have a few songs in common. In particular, “When You Were Young” by The Killers, “Sabotage” by Beastie Boys, and “Cherub Rock” by Smashing Pumkins. But which game is harder, and which is more fun? From the looks of it, GH3 ramps up the difficultly level on Rock Band significantly, but the note placement on Rock Band looks funner.
Check out the video and let us know what you think. Either way, I’ll be playing both.
It was bound to happen sooner or later. GameVideos put together a mash-up of Ninja Gaiden 2 and Ninja Gaiden Sigma to compare the gameplay. To me, it looks like the sequel is more fluid. Team Ninja has certainly put in some work on the game.
I’m not a sissy, but I really hope there’s an easy mode in Ninja Gaiden 2. Many people never finished or picked up the first title on the Xbox (and now PS3) because of the difficulty level. Would it really kill Team Ninja to slap an easy mode in there to appease the mass market?
GRAW 2 (PS3) versus Rainbow Six (Xbox 360), which game provides more hours of enjoyment? The fact that I am debating this means I spend too much of my own time playing tactical shooters than anything else, so theses opinions might only matter in my head. After writing the mini review on GRAW 2, I felt compelled every word to mention how I felt it matched up against Rainbow 6, which in my opinion is one of the best tactical shooters for campaign and multiplayer. The options it gives for customizing a shotgun with a rifle scope or any other weapon with a players prefered scope is a top notch feature. I think on 360 the one issue I had is the amount of time needed on multiplayer to unlock the uniform options and upgrades for your personal character. While I haven’t dove into GRAW 2 multiplayer yet, I still think the Tom Clancy team had the right game plan set with Rainbow Six.One issue which I think is much better on GRAW 2 is how players can actually sneak and slide into areas, this is extremely lacking on Rainbow Six, something that just never made sense for a game built more on inside environments rather than outside areas as in GRAW 2. Secondly, GRAW 2 provides the UAV which helps identify enemies, yet Rainbow Six only gives you a snake cam, which in certain scenarios is amazing to use, but it doesn’t help much if you can’t sneak up on the enemy.Whether or not this games are supposed to be different in certain gameplay areas, I still believe if each of these games used the same format, yet made the story different it would broaden the equality of the games. I mean, you really can’t use an Apache helicopter or Abrams tank effectively in Rainbow Six. Well you could, it just wouldn’t make the game much fun blowing up the building you are in. Is it too much to ask to combine Splinter Cell, Rainbow Six and GRAW into one game? LOL.
We're like Spaceballs... we're making Loot Ninja everything. Coming soon we'll have hats, shirts, hoodies, possibly banana hammocks if one Editor has his way...
Check out the shirt prototypes here and the hats here