
I’ve always found it curious how every modern MMORPG launch manages to mess something up. To be fair, MMORPGs have become a much more popular gaming medium over the past few years, but still – shouldn’t developers be anticipating this kind of shit by now? Especially when you’re selling pre-orders for early access, isn’t that at least a way to gauge the amount of people that will want to play the game?
I spent the better part of my Sunday night trying to get into the Aion servers, only to be greeted with a thirty minute plus login queue. Pretty retarded, considering the population seems to be spread out enough.
Oh well. Here’s hoping that I can actually get into the game and play some tonight!













It seems like any major online game these days is plagued with server issues from the start.
Eh, Warhammer had a decent launch. Too bad that game was shit.
Wow you only had a 30 minute wait? Lucky… :/
When I tried logging into Zikel last night at around 7 PM EST, I was stuck in a queue for 3 hours and didn’t get in until around 10 PM.
I definitely agree companies like NCsoft should know better by now.