
Bungie only took a little over a year to complete development on Halo 3 ODST, which was completed back in May. The game has been both feature and bug fix complete for almost 4 months now, being held back for the Holiday season to garner bigger sales. The news was revealed by Brian Jarrard, Community Director at Bungie, on a recent episode of GameTrailers Bonus Round recorded at PAX.
The Halo team at Bungie moved over to Halo: Reach back in May to develop a completely new game engine, meaning Halo: Reach will be that true next generation of Halo that gamers have been wanting. Halo 3 ODST will run on the same engine developed for Halo 3.
Personally, I can’t wait for both games. I’m a big fan of the Halo universe, so I’m excited to see how Bungie will bring these games into the fold, especially Halo: Reach.













deck the halls with boughs of Halo. Fa la la la…