My name is Andrew Ryan, and I’m here to ask you a question – does Bioshock really need multiplayer?
After watching this trailer, I could see how this may be fun, but I’m skeptical. To me, Bioshock was all about the narrative and atmosphere, something that series creator Ken Levine (of System Shock 2 and Thief fame) absolutely excels at. Multiplayer would have added to the replay value of the original game somewhat, but there are better multiplayer focused games to play for that sort of thing. Considering that Levine isn’t even involved with the sequel and the iconic wrench has been replaced with a quick melee ability, I really am hoping that the Bioshock 2 team manages to make Bioshock 2 live up to every bit of awesome the first game did.
I guess we’ll find out some time in 2010.













Honestly I don’t see myself playing multiplayer too much. Games like Call of Duty have my time devoted to them and I don’t think Bioshock has the ability to knock those ‘bigger’ MP games off the throne.
I dunno, a splicer free for all would be pretty cool. Team work to take down Big Daddies and steal Adam at the same time? Could be fun.