Valve Shuts out “Too Complicated” PS3

Left 4 Dead 2

At E3 while checking out Left 4 Dead 2, I had a chance to talk to a few of the game’s developers at Valve. Amongst questions about the game, I snuck in a bit asking why Valve won’t develop for the PS3. It’s not because they’re a small studio, it’s because the PS3 is too complex. Game designer Tom Leonard had this to say:

The PC and the 360 are just more straightforward. We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform. [...] I didn’t come into this business in the 90s because of some technical fetish. I came in because I wanted to give people experiences that made them have fun.

That’s not to say the PS3 doesn’t have some fun games, but Valve chooses to take the route of less resistance. And with Sony saying the PS3 is intentionally hard to to develop for, Valve might have a point. But I think they’re choosing the Xbox 360 because of the similar architecture and coding as PC gaming, which is their bread and butter. Either way, don’t expect Valve games to grace your PS3 anytime soon.

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  1. [...] for their magic touch? Sadly PlayStation 3 owners best not hold their breath. Fellow gaming blog Loot Ninja spoke to Valve’s designer Tom Leonard at this year’s E3 and his firm response leaves no [...]

  2. [...] part—“never try”—pretty seriously, since it told some dude at E3 that it has no interest in developing for the PS3. Reason being? It’s too hard. Fair [...]

  3. [...] for their magic touch? Sadly PlayStation 3 owners best not hold their breath. Fellow gaming blog Loot Ninja spoke to Valve’s designer Tom Leonard at this year’s E3 and his firm response leaves no [...]

  4. [...] in recently about this topic. During an E3 2009 interview, Valve designer Tom Leonard talked to Loot Ninja about why Valve does not develop games for the PS3. Leonard was quoted as saying: “The PC and [...]

  5. Chris

    It’s pure laziness…I buy their games on my PC, but comments like this makes me not want to. They’re pretty much saying “it’s too hard, so we won’t bother.”

    1. You sad acts

      No, its like someone saying
      “Hey your doing a maths course, Why don’t you go take this advanced higher physics course at the same time?”
      and then you saying “I don’t want to, I’m happy with just doing maths”
      AND them going “OMFG UR LAZY LULZ MATHS SUCKZ!”

  6. [...] Loot-Ninja.com Articulos Relacionados:Zeno Clash, en camino para Xbox LIVE ArcadeTomonobu Itagaki habla respecto a [...]

  7. jay

    i would buy the too complicated excuse during the first or second year of the a new console. ps3 has been around long enough for developers to adapt to it. i think valve comes across pretty lazy here.

  8. [...] again about the lack of support for the PS3, Leonard did not mince his words, reportedly telling Loot Ninja : “The PC and the 360 are just more [...]

  9. [...] designer Tom Leonard joins the long-standing Valve PS3 bashing: The PC and the 360 are just more straightforward. We can focus [...]

  10. [...] PC and the 360 are just more straightforward,” designer Tom Leonard told Loot Ninja. “We can focus on what we want to do, which is make game experiences, instead of sweating [...]

  11. lololol

    Wow, there are a lot of butt hurt PS3 fan boys. A lot are screaming “No Excuses!” Some are screaming, “L4D Sucks”, but honestly if they don’t want to develop for the PS3 that’s there business. It’s not like Valve makes more money on the console version than the PC version. I would rather play Valve games on the PC, and not on the Xbox or PS3.

  12. [...] We all remember Left 4 Dead 1 like it was yesterday. In fact, it was yesterday – November 18, 2008 to be exact. Left 4 Dead is an amazing cooperative multiplayer game against the Zombie horde (referred to in-game as infected, not actually zombies). Yours truly have spent many a late nights (and early mornings) playing L4D1 on my Xbox 360 with my friends, and for a short time during a free weekend, on the PC. (There is no PS3 version of most Valve games because the PS3 architecture is too complicated. Source.) [...]

  13. [...] PC and the 360 are just more straightforward,” designer Tom Leonard told Loot Ninja. “We can focus on what we want to do, which is make game experiences, instead of sweating [...]

  14. [...] PC and the 360 are just more straightforward,” designer Tom Leonard told Loot Ninja. “We can focus on what we want to do, which is make game experiences, instead of sweating [...]

  15. [...] PC and the 360 are just more straightforward,” designer Tom Leonard told Loot Ninja. “We can focus on what we want to do, which is make game experiences, instead of sweating [...]

  16. ps3rulez890

    It ain’t the end of the guys if vavle want to make games on
    simpler systems then they can so shut up you lot you sound like
    winching babies. plus if i hear is true then they should up-date their
    engine a bit to show they not as lazy as you think they are. like the
    pyhysics and graphics to make they games more realistic. surely it won’t cost that much just to make a few tweaks here and there.

  17. [...] se han pregunta el por qué de esa decisión? Pues la gente de Loot Ninja tenía esa duda en mente y decidió ir directamente hasta Tom Leonard y [...]

  18. [...] PC and the 360 are just more straightforward,” designer Tom Leonard told Loot Ninja. “We can focus on what we want to do, which is make game experiences, instead of sweating [...]

  19. [...] you out of money or are you just as excited as I am? Also, how do you feel about this recent Loot Ninja article when Tom Leonard talks smack about the [...]

  20. G-off

    If you think Valve sucks then go back and play half-life. To thisday it is a great game.

    And about the whole xbox over ps3 issue…
    I own all three systems: 360, ps3, and wii.
    If there ever is a game that is on all systems I buy it on 360. It just plays better, downloads waaay faster, you don’t HAVE to install every little thing, and graphics look nearly identical (I’ve compared many times and so have a ton of websites out there). Honestly, spending $500 on a PS3 was a huge waste of money (I bought it for blu-Ray mostly and now I just download HD movies). 360 exclusive titles are better and more abundent – PS3 has a few exclusive titles like Final Fantasy and Metal Gear (oh…wait…)

    I’m sure playing games on a PC is waaay better but I prefer not spending a few hundred $ every 6 months to upgrade my gaming machine to keep up to date.

  21. [...] you were ever wonder why Valve detests developing for the PS3, Loot-Ninja.com managed to an answer out of them during E3.  ”The PC and the 360 are just more [...]

  22. [...] PC and the 360 are just more straightforward,” designer Tom Leonard told Loot Ninja. “We can focus on what we want to do, which is make game experiences, instead of sweating [...]

  23. GayAss3

    The Bs3 is a joke sony just wants you to fill there pockets with your hard earned coin while you buy there crap

    Later BSzombies

  24. Look, you still don’t get the facts of what they’re talking about and you sound as if you just don’t understand.

    What Valve is saying is not that it’s “IMPOSSIBLE” to put some of their mainstays on PS3……

    What they are saying is, it’s not worth the time because it takes so much time and resources for them to actually “PORT” the game.

    And since there is not as many Valve fans on the ps3 to start with, they have a very big problem with trying to “SPEND ALL THAT TIME AND MONEY DOING IT”

    Killzone and the like were first party games. They got all the toolkits needed to max out the ps3’s specs for first person shooters because they had the FUNDING something most developers don’t have.

    Valve is a lot like Epic Games and they don’t have the amount of programmers nor funding to just randomly develop their games for each system. They would have to re-do the source engine from scratch.

    The source engine took a very long time to get it so that was perfect, because Valve are plain and simple PC developers and small PC developers at that who have a huge team to work on Steam and other projects.

    The current Valve games wouldn’t work on systems like ps3 or wii anyway, even with all the updates added in just because the “SOURCE ENGINE” was proprietary design and they would need a new engine thanks to the excessive slowdown found in the Half Life 2 port. It would cost an enormous amount of money to redo the source engine. Much more than it costs porting a game, or that you can make back from a few extra sales. Which is why Valve has always worked with MS or might go second party, they just like being able to point & click to do their games. No big secret as they are a pretty small company. Like Bungie they just like that because they can update games on the fly with no problem, rather than rush products out the door where Insomniac and so forth do rush theirs.

  25. [...] lo explicó el miembro del estudio Valve para el sitio web Loot Ninja, en una entrevista durante el E3 2009. Author: Mykelosh Categories: Noticias Comparte/Guarda [...]

  26. [...] Valve Shuts out “Too Complicated” PS3 [Loot Ninja] [...]

  27. Ohh_guys_shut_up!!!

    Like really, CALM THE FUCK DOWN! It’s just a game. Plus the ps3 fanboys out there your saying valve is shit and everything because they don’t want to make a game for sony again!

    Why you say? Because sony didn’t sell as much as microsoft did!

  28. Scooter

    this is a truly good agruement but i must ask is valve ever going to release upates for team fortress 2? and are they going to finish half life 2 on it as well this qustion has yet to be answered everywhere i go

  29. ian

    Too bad for those on PS3… I have 360 and LFD and cant wait for the second one… that game ROCKS

  30. ian

    Too bad for those on PS3… I have 360 and LFD and cant wait for the second one… that game ROCKS

  31. sandeep

    i think its like i want to be president but dont want to take part in election because that’s hard.

    all other 3rd party studios are developing for ps3 , some are exclusively. they dont crying like valve’s fatty boss. valve just declare that u just want to develop for xbox exclusively nothing wrong in that why the fuck are keeping window open for Ps3

  32. Matt Blakley

    I think it’s silly for them to ignore an entire system. I would agree with about programming for is hard if so many other developers haven’t done already. Personally i have never been impressed by any of the half life games they seemed incredibly mediocre to me i haven’t played left for dead yet but from what i saw the game looks horrible and the 360 can pump out some nice visuals. to me it seems lazy and biased to say a system is to complicated if you haven’t even made an honest effort into making a game for it

  33. [...] klart om det gäller både XBOX och PC. Hur det blir med Playstation 3 är dock oklart, men enligt Loot-ninja ligger det till såhär: Game designer Tom Leonard had this to say: The PC and the 360 are just [...]

  34. Jamie Staton

    What a load of bullshit, Another case of Microsoft swinging a wopping great ball sac of cash around their heads. “We did this to make game experiences, not to sweat bullets over technical shit”.
    I mean come on, I have seen this game its not exactly fucking cutting edge is it, and even if it was its not like Valve hasnt made shit loads of cash from half-life, take bill gates cock out your mouth Valve, u bunch of fucking faggots.

  35. [...] console is a total disaster. Earlier this year Valve developer Tom Leonard expressed his opinion to Loot Ninja on how the PS3’s architecture is too much of a hassle to figure [...]

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