Review: MadWorld (Wii)

madworld_boxart

I AM JACK’S DISEMBOWELED LENGTH OF LARGE INTESTINE. HOT DAMN.

See this right here? This is what the Wii has been needing since it came out. For me, MadWorld’s excessive violence is the secondary issue. The real point of the game for myself is that it’s a statement by Nintendo recognizing the previously unheard voices of the more mature gamers. For so long, the Wii has been a system geared solely towards the family friendly fare. It’s about damn time we get the option to draw a little blood on the damn thing.

And I have to say, Sega picked a good look and a good time for that look. Sin City’s been out long enough to draw comparison, but not in that real corny way. But the question still remains: does this citchy-looking adult-themed piece of software warrant a purchase?

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I’ll address the 500lb gorilla in the room. This game is violent – really violent. Really fun and violent. Really fun, intense and violent. And foul to boot. I have never been called a ‘motherfucker’ so much in my entire life – and I used to be in repossessions. It brings up memories of the PS2 Rockstar hit Manhunt – with more blood and less sneaking. In fact, it’s the polar opposite of sneaking – you just run up to someone and remove an appendage or whatever and then move onto the next poor bastard. The story is basic: you’re a guy named ‘Jack’, you have a chainsaw attached to your forearm and go off to compete in the city-wide last man standing competition aptly named Death Watch. The intensity flows like wine from there on in. That intensity is further ramped up by the aforementioned black and white level/character art style. The gratuitous splashes of crimson bodily fluids make the ‘ooo damn’ factor jump up a level or two. It’s all brought together perfectly by the hilarious running dialog peppered throughout. These are the aspects of the game that make any shortcomings a secondary issue. This game does what it set out to do: being over the top and making no apologies for doing so. It slaps you in the face, asks where you mother lives, goes to her place and slaps her in the face (and so on and so forth). So if you’re easily offended…well…then you probably stopped reading at ‘motherfucker’ so you’ve gotten the hint by now. Well done.

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The only things that bugs the hell out of me – and you also I’m sure – is the repetitive nature of MadWorld’s levels. The carnage you inflict in the first twenty minutes will be the same carnage you’ll inflict in the last twenty minutes. So even though the game’s only 7 or so hours long, you’ll be more apt to put that controller down for a while. The Nunchuk controls are as frustrating as they are fun – I hope you enjoy flailing your arms around (you’ll be doing plenty of it…thank god for bloody payoffs). These are issues that pop-up in many games on the Wii, but with gameplay as simple as this, they’re all the more pronounced. Not fatal flaws mind you, but they knock the game down several notches. I’m sure with the overwhelming concern from multiple publications and fans alike, these won’t be an issue in a follow-up release. If there is one.

Overall, MadWorld is one of those games that you’ll love playing. It’s one of those games that you’ll either play and beat all at once or come back and pick up over a period of a few weeks (cheeky repetition, oh well). But whenever you choose to pick up that controller and scratch that itch of maddening blood lust on your Wii, it fits the bill perfectly. So go trade in some old games somewhere and pick this one up. And pray that more software like this starts appearing on the horizon. Word.

Loot Ninja Review Score 3 Star

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5 Responses

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  1. chad

    you guys realize that the “over the top” style of the game was a gimmick from nintendo to make hardcore gamers fooled into buying the game…

    1. ILikePopCans

      So, your saying nintendo told SEGA to make a over the top game.

    2. Yeah, I really don’t think Nintendo had any creative input here. Especially after talking to the developers about how they came up with the ideas a while back.

      1. chad

        yea i guess i should hate on madworld. but im part of the group of people that believe nintendo is fucking up the industry for the real gamers

  2. chad

    haha typo i was tryin to say i shouldnt hate so much on madworld

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