
This isn’t the first time I’ve played the upcoming Wolverine game, but this go around at GDC showed off one of the game’s boss battles and a few new elements that weren’t finalized back to NY Comic Con. While early reports are coming in of the movie not being too hot, the game looks to be damn good.
One of the features being shown off at GDC was the damage modeling on Wolverine. With 4 separate layers of damage (clothing, skin, muscle, and bone), Logan can take a beating, but regenerate his way back to life. Clothing only returns at checkpoints, which is somewhat understandable seeing as cloth can’t regenerate like he can.

A boss fight with an enormous Sentinel was shown off in the demo given by Activision. After damaging the enemy enough on the ground, the Sentinel takes off with the jet engines in its feet with Wolverine hanging on. An aerial sequence ensues where you have to dodge flying debris and catch up to the Sentinel to inflict more punishment. Do this enough and the giant boss will come crashing down to the ground.
The development team indicated that the rest of the boss battles would be just as spectacular, which I fully expect. Some will take you 20 to 30 minutes to conquer, so bring your A game.
With most of the actors from the movie lending their voice talent to the game, the authenticity will be there to draw you in. The gameplay and story will keep you hooked. Based on everything I’ve seen so far, this is one of my most anticipated titles of the Spring.














I would still need to try this before I buy but it looks solid. Screenshots look good and Wolvie kicks ass.