
Is the Xbox 360 already almost outdated? Are developers alreday looking towards Xbox 720? I hope not. In a recent interview, Epic senior producer Rod Fergusson shared some recent thoughts on where he thinks the Xbox 360 is going and they were not a rousing battle cry to say the least.
I mean, I’m not the technical guy… all I know is that with the two to three more years of optimization that we’ve had, we’re much further along than I think, three years ago, we thought we were going to get.
So I think we’re certainly approaching the upper end of it, as far as what developers are able to do with it, but just looking at all the demos we saw today — ours and others — it’s clear that all the games just keep improving, and keep pushing that bar.
I think it’s just a matter of, you know, it’s a slow cycle; you only get a kick at it every couple years, and so it takes a while for people to see that progress.
There will be games in development that won’t ship until 2010, and I’m sure they’ll look killer, just because, again, they’ll have more time with it, and learn from mistakes and optimizations of others. So, I don’t know; I think we’re getting up there, but I still think there’s room to grow.”
Ok. So does this mean that the best possible games we are going to see on the 360 are almost here and we can expect everything to plateau until the next next gen shows up? I doubt MS appreciates this and I’m sure a response is imminent.







2 Comments
Write a Comment»I have a question about these consoles.
When these guys are developing for the system, do they develop based on the default chipset settings, or can the game “overclock” the system to get the most out of the hardware?
I only ask because I have a program on my PC that lets me overclock my videocard, and it works wonders on my machine, although the system fans get louder.
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I think they do it based on the default chipset settings and sometimes push the hardware’s limits by overclocking it and whatnot. I don’t think this makes the 360 outdated though.