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	<title>Comments on: Will In-Game XMB Bring PSN Closer to Xbox Live?</title>
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	<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/</link>
	<description>Guard your jewels... we&#039;re coming for em</description>
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		<title>By: Summon thy Pig</title>
		<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/comment-page-1/#comment-31858</link>
		<dc:creator>Summon thy Pig</dc:creator>
		<pubDate>Sun, 22 Jun 2008 16:55:31 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/#comment-31858</guid>
		<description>Yeah,I can definitely see in-game XMB removing one of the primary advantages of XBL,with even more content coming to the PSN,I think it&#039;s about time Microsoft started working on something new for XBL(I&#039;m still wondering why there was no Spring Update??)</description>
		<content:encoded><![CDATA[<p>Yeah,I can definitely see in-game XMB removing one of the primary advantages of XBL,with even more content coming to the PSN,I think it&#8217;s about time Microsoft started working on something new for XBL(I&#8217;m still wondering why there was no Spring Update??)</p>
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		<title>By: marlin</title>
		<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/comment-page-1/#comment-31821</link>
		<dc:creator>marlin</dc:creator>
		<pubDate>Sun, 22 Jun 2008 00:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/#comment-31821</guid>
		<description>sony is garbage. there copying everything that xbox live is doing with there service. i thought sony was this genius company.</description>
		<content:encoded><![CDATA[<p>sony is garbage. there copying everything that xbox live is doing with there service. i thought sony was this genius company.</p>
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		<title>By: keith</title>
		<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/comment-page-1/#comment-31794</link>
		<dc:creator>keith</dc:creator>
		<pubDate>Fri, 20 Jun 2008 23:55:43 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/#comment-31794</guid>
		<description>I don&#039;t want PSN to be on par with XBL.  What benefit would I receive from two systems that copy every feature from each other 6 months after it&#039;s originally implemented?  I like that PSN is being created to provide the same core service but in a new and creative format.  Let the differences grow.  Realize, PSN is still in it&#039;s infancy and needs time to grow.  XBL has been around a while and PSN was just rolled out with the PS3.  MS makes the most widely used operating system for PC&#039;s and can link up with most PC&#039;s, but the 360 can&#039;t play most video formats.... why not if it&#039;s hailed as a home entertainment system/media center?  I hope Sony fixes this and produces something that can play most codecs/file types.  I also hope Sony continues to fill gaps in the online/media center services, and come up with innovative answers that can answer questions we haven&#039;t thought of asking yet... and keep it free.

Regarding the slower development pace I&#039;m glad PSN is being developed as an attempt at a new and original take on the core product.  I would say the building out of a system such as PSN does need to happen in stages over time to allow for proper feedback from the masses, to reconsider, and re-tune the system as is necessary to achieve an original product that provides a good service.  Development is not instanteous, there are many considerations when building a system.  You can&#039;t get to point D without going thru A B and C first.  And along the way if you rush to D without getting feedback if A is what your clients want then you have to redesign your entire system, or &quot;patch&quot; and work around the original mistakes/restrictions of A.  Not an ideal situation when you are trying to grow and evolve a product to capture market share.

So take these opportunities to come up with original ideas and push Sony to create features that we as gamers want to see.  New ideas, and not just a list of demands, but clearly thought-out threads or development streams to be posted as you don&#039;t know what message boards the PSN team are taking a look at.
For me, please make any media file/codec play across a networked hard drive.  spanks.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t want PSN to be on par with XBL.  What benefit would I receive from two systems that copy every feature from each other 6 months after it&#8217;s originally implemented?  I like that PSN is being created to provide the same core service but in a new and creative format.  Let the differences grow.  Realize, PSN is still in it&#8217;s infancy and needs time to grow.  XBL has been around a while and PSN was just rolled out with the PS3.  MS makes the most widely used operating system for PC&#8217;s and can link up with most PC&#8217;s, but the 360 can&#8217;t play most video formats&#8230;. why not if it&#8217;s hailed as a home entertainment system/media center?  I hope Sony fixes this and produces something that can play most codecs/file types.  I also hope Sony continues to fill gaps in the online/media center services, and come up with innovative answers that can answer questions we haven&#8217;t thought of asking yet&#8230; and keep it free.</p>
<p>Regarding the slower development pace I&#8217;m glad PSN is being developed as an attempt at a new and original take on the core product.  I would say the building out of a system such as PSN does need to happen in stages over time to allow for proper feedback from the masses, to reconsider, and re-tune the system as is necessary to achieve an original product that provides a good service.  Development is not instanteous, there are many considerations when building a system.  You can&#8217;t get to point D without going thru A B and C first.  And along the way if you rush to D without getting feedback if A is what your clients want then you have to redesign your entire system, or &#8220;patch&#8221; and work around the original mistakes/restrictions of A.  Not an ideal situation when you are trying to grow and evolve a product to capture market share.</p>
<p>So take these opportunities to come up with original ideas and push Sony to create features that we as gamers want to see.  New ideas, and not just a list of demands, but clearly thought-out threads or development streams to be posted as you don&#8217;t know what message boards the PSN team are taking a look at.<br />
For me, please make any media file/codec play across a networked hard drive.  spanks.</p>
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		<title>By: Ben</title>
		<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/comment-page-1/#comment-31789</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Fri, 20 Jun 2008 22:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/#comment-31789</guid>
		<description>This looks like the exact same article that was posted 24 hours ago....

http://talkplaystation.com/after-2-4-what-is-needed-for-psn/</description>
		<content:encoded><![CDATA[<p>This looks like the exact same article that was posted 24 hours ago&#8230;.</p>
<p><a href="http://talkplaystation.com/after-2-4-what-is-needed-for-psn/" rel="nofollow">http://talkplaystation.com/after-2-4-what-is-needed-for-psn/</a></p>
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		<title>By: scrub175</title>
		<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/comment-page-1/#comment-31785</link>
		<dc:creator>scrub175</dc:creator>
		<pubDate>Fri, 20 Jun 2008 21:05:14 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/#comment-31785</guid>
		<description>let&#039;s not forget the rep and reporting sytem on XBL too.</description>
		<content:encoded><![CDATA[<p>let&#8217;s not forget the rep and reporting sytem on XBL too.</p>
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		<title>By: El Cid</title>
		<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/comment-page-1/#comment-31780</link>
		<dc:creator>El Cid</dc:creator>
		<pubDate>Fri, 20 Jun 2008 20:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/#comment-31780</guid>
		<description>2.40 is too little, too late.  These features had to be available at launch to be adopted consistently across all games.  These features also don&#039;t do anything to prevent things like the Konami MGS4 sign-up fiasco or getting people on PSN to actually talk.  Sure there&#039;s always a lot of homophobic racist jerks online, but how can you have a rewarding team based experience when no one talks?  Live has plenty of features that allow us to find like minded gamers and develop a strong friends list (achievements, website messaging integration, etc.).</description>
		<content:encoded><![CDATA[<p>2.40 is too little, too late.  These features had to be available at launch to be adopted consistently across all games.  These features also don&#8217;t do anything to prevent things like the Konami MGS4 sign-up fiasco or getting people on PSN to actually talk.  Sure there&#8217;s always a lot of homophobic racist jerks online, but how can you have a rewarding team based experience when no one talks?  Live has plenty of features that allow us to find like minded gamers and develop a strong friends list (achievements, website messaging integration, etc.).</p>
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		<title>By: CJ</title>
		<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/comment-page-1/#comment-31775</link>
		<dc:creator>CJ</dc:creator>
		<pubDate>Fri, 20 Jun 2008 19:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/#comment-31775</guid>
		<description>Will this update also include the ability to play music while in game?  Doesn&#039;t sound like it, but hopefully.  Playing music on the Ipod in MGS4 was fun, but I want my own music now.</description>
		<content:encoded><![CDATA[<p>Will this update also include the ability to play music while in game?  Doesn&#8217;t sound like it, but hopefully.  Playing music on the Ipod in MGS4 was fun, but I want my own music now.</p>
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		<title>By: Rick Davidson</title>
		<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/comment-page-1/#comment-31772</link>
		<dc:creator>Rick Davidson</dc:creator>
		<pubDate>Fri, 20 Jun 2008 18:53:27 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/#comment-31772</guid>
		<description>PSN will need more than in game xmb features to achieve Lives level of service.  First they&#039;ll need more than a 50 friend capacity.  Second they&#039;ll  need access to friend&#039;s friend list.  That will marginalize the 50 limit though.  Third they&#039;ll need the ability to jump in a friend&#039;s game.  Fourth they&#039;ll need to have better information about the game our friends are currently playing (not just game title).  Fifth they&#039;ll need to allow access to the PSN via PC like live does.  Sixth they&#039;ll need a better system to track PSN trophies (on live I can see all the achievements of my friends list while they are offline.  Seventh they&#039;ll need to allow more customizable personal information (Live has the ability to display name, location, motto, website, custom gamer pics, bio information).  All this information has customizable privacy levels too.  And lastly they&#039;ll need the ability to change the filter for voice chat.  Live uses everyone, friends only, or none to filter out knuckleheads.

If FW 2.40  does this then yes the PSN will be on par with XBL.</description>
		<content:encoded><![CDATA[<p>PSN will need more than in game xmb features to achieve Lives level of service.  First they&#8217;ll need more than a 50 friend capacity.  Second they&#8217;ll  need access to friend&#8217;s friend list.  That will marginalize the 50 limit though.  Third they&#8217;ll need the ability to jump in a friend&#8217;s game.  Fourth they&#8217;ll need to have better information about the game our friends are currently playing (not just game title).  Fifth they&#8217;ll need to allow access to the PSN via PC like live does.  Sixth they&#8217;ll need a better system to track PSN trophies (on live I can see all the achievements of my friends list while they are offline.  Seventh they&#8217;ll need to allow more customizable personal information (Live has the ability to display name, location, motto, website, custom gamer pics, bio information).  All this information has customizable privacy levels too.  And lastly they&#8217;ll need the ability to change the filter for voice chat.  Live uses everyone, friends only, or none to filter out knuckleheads.</p>
<p>If FW 2.40  does this then yes the PSN will be on par with XBL.</p>
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		<title>By: SonyPS3News &#187; Blog Archive &#187; Will In-Game XMB Bring PSN Closer to Xbox Live?</title>
		<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/comment-page-1/#comment-31769</link>
		<dc:creator>SonyPS3News &#187; Blog Archive &#187; Will In-Game XMB Bring PSN Closer to Xbox Live?</dc:creator>
		<pubDate>Fri, 20 Jun 2008 17:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/#comment-31769</guid>
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		<title>By: Sentry</title>
		<link>http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/comment-page-1/#comment-31767</link>
		<dc:creator>Sentry</dc:creator>
		<pubDate>Fri, 20 Jun 2008 17:10:02 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2008/06/20/will-in-game-xmb-bring-psn-closer-to-xbox-live/#comment-31767</guid>
		<description>Who said that in-game XMB will come with cross game invites? It probably will not, yet. In-game XMB will be just like many other features that come via firmware onto the PS3. It will start off as &#039;oh my god finally this is awesome&#039; but then complaints will come in, and they will continue to refine the feature. Such as cross game invites, then voice messaging, the voice chat in-game, etc.

It doesn&#039;t start off with everything, it just starts off with enough.</description>
		<content:encoded><![CDATA[<p>Who said that in-game XMB will come with cross game invites? It probably will not, yet. In-game XMB will be just like many other features that come via firmware onto the PS3. It will start off as &#8216;oh my god finally this is awesome&#8217; but then complaints will come in, and they will continue to refine the feature. Such as cross game invites, then voice messaging, the voice chat in-game, etc.</p>
<p>It doesn&#8217;t start off with everything, it just starts off with enough.</p>
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