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150MB Size Limit for Arcade Games Limiting Capcom

bionic-commando.jpg
Capcom is solely responsible for the greatest selling arcade game to date, Street Fighter II: Hyper Fighting, It has come to light that with a new installment of SF2 on the way, Turbo HD Remix, the game will not be as sharp on the Xbox 360. Capcom is none too pleased. Of course, MS countered with this comment:

Last I checked it was Capcom that had an exception to our file size with Street Fighter II [Hyper Fighting]…. We raised our limit to 150 megs, which seems pretty darn great…. I don’t think it has limited our games in any way. Look at Rez HD. Look at Poker Smash. Look at Undertow. These are very, very, very good games.

With Bionic Commando Arcade on the way, people are eager to see if there is a substantial framerate drop in the PS3 and Xbox 360 versions. People had limitations and game devs are no exception. Expect a comparison video on this very soon.

[via 1up]

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  1. White-Sharingan
    Posted February 22, 2008 at 7:30 pm | Permalink
    1

    Doesnt the PS3 have limitless size?

    I know sony said something about

    ” We dont give you limits but if its faster to go to the store and pick up a game than downloading it (because of its size) then its best to keep it small or make it into a disc form)

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  1. 1

    [...] Loot Ninja wrote an interesting post today on 150MB Size Limit for Arcade Games Limiting CapcomHere’s a quick excerpt Capcom is solely responsible for the greatest selling arcade game to date, Street Fighter II: Hyper Fighting, It has come to light that with a new installment of SF2 on the way, Turbo HD Remix, the game will not be as sharp on the Xbox 360. Capcom is none too pleased. Of course, MS countered with this comment: Last I checked it was Capcom that had an exception to our file size with Street Fighter II [Hyper Fighting]…. We raised our limit to 150 megs, which seems pretty darn great…. I don’t t [...]

  2. 2

    [...] making the PS3 version of Bionic Commando: Rearmed well superior to the Xbox 360 version. First we heard about the higher resolution textures due to the file size limits of the Xbox Live Arcade, and now this. [...]

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