Crysis Patch v1.2 Coming Soon

Crysis Screen

Development is wrapping up on the next patch for Crysis, v1.2. Lots of bug fixes in this release, as v1.1 took care a lot of the behind the scenes performance issues. Here’s some of the fixes you can expect in the near future:

  • Fixed potential server exploit that could cause servers to crash.
  • Added mouse wheel scrolling support for server browser.
  • Fixed an issue where in unarmed mode, the character’s arms will suddenly reappear and disappear when picking up and dropping an object.
  • Added new effects for vehicle shattering after being frozen.
  • C4 will now stick to doors correctly.
  • Added new grenade indicator icon.
  • Adjusted explosion radius of grenade launcher to be more efficient vs. players.
  • Added check for players riding on vehicles while not seated to prevent them being killed.
  • Tweaked damage for players hit by vehicles at lower speeds.
  • Adjusted wall collision damage for civilian car.
  • Improved AI machinegun handling (both stationary and mounted machineguns on vehicles).
  • Fixed an issue with “Escort Prophet out of sphere” objective failure causing reloading issues.
  • Added team colors to kill/death messages (explained in detail further above).
  • Fixed some game states not properly resetting after game restart.
  • Fixed issue where VOIP doesn’t work properly on non-dedicated servers.
  • Added auto team balance. Players will now be moved from full teams to the opposing side when dead if the numbers are unbalanced.

That’s a good number of fixes there for those of us with strong enough machines to run the game. We’ll keep you posted on this patch being released.

[via WorthPlaying]

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