People love to compare shit. That’s obvious. When it comes to comparing systems, well, a whole other world of scrutiny is opened. GT has done an awesome job in doing so, but not to some disdain from the gaming community. People are claiming that they are not using the PS3 to its graphical capacity and that’s why many of these look like the 360 versions are better. Turns out, there is a reason behind all of this. Here is a letter from their editor. Some major points are that HDMI cannot be used on the PS3 because its copyright protected. Both machines are done in component only and the PS3 is not configured by default for optimization. Read on and let us know what you guys think.
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5 Comments
Write a Comment»*cough* 360 pwns *cough*
I agree mister needles. But I think that’s the dumbest reasoning I’ve heard in a while.. HDMI is copyrighted so you can’t record a game video that is run on hdmi? doesn’t make sense but I’m just too lazy to read the letter.
As much as I love my Xbox 360, PS3 is actually getting good. Xbox has reigned supreme since its launch, but with the recent PS3 additions (UT3, possibly Crysis, FFXIII) it is making it look like more and more of a better system. Also a lot of developers are commenting on the technical limitations of the 360 now.
I still think 360 >> PS3 thought, and I can’t wait for Lost Odyssey.
though***
It’s Sony’s fault for not maxing the console out from the start. Why should Joe consumer have to tweek the settings on his console? It makes no sense. But then again, the lesson to be learned from all of this is that if your settings on your console are properly adjusted, both consoles look virtually identical, so graphics comparisons between the two mean pretty much nothing. In that case, reviewers should concentrate on the presentation and gameplay aspects of games, rather than graphics comparisons.