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	<title>Comments on: BioShock Update Released Today, No Word from 2K</title>
	<atom:link href="http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/feed/" rel="self" type="application/rss+xml" />
	<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/</link>
	<description>Guard your jewels... we&#039;re coming for em</description>
	<lastBuildDate>Sat, 21 Nov 2009 18:33:03 -0500</lastBuildDate>
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		<title>By: Hyperman</title>
		<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/comment-page-1/#comment-22704</link>
		<dc:creator>Hyperman</dc:creator>
		<pubDate>Sat, 22 Dec 2007 10:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/#comment-22704</guid>
		<description>Any of you experienced any issues with the 360 patch. I got graphical buggs. Like when I load a game, you have to wait for the details to come. Didn´t have that problem before. Also the lighting seems to go through the walls.</description>
		<content:encoded><![CDATA[<p>Any of you experienced any issues with the 360 patch. I got graphical buggs. Like when I load a game, you have to wait for the details to come. Didn´t have that problem before. Also the lighting seems to go through the walls.</p>
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		<title>By: Hyperman</title>
		<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/comment-page-1/#comment-22703</link>
		<dc:creator>Hyperman</dc:creator>
		<pubDate>Sat, 22 Dec 2007 10:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/#comment-22703</guid>
		<description>Thanks Allllllot. (It doesn´t remove any saved games does it :S)</description>
		<content:encoded><![CDATA[<p>Thanks Allllllot. (It doesn´t remove any saved games does it :S)</p>
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		<title>By: fierce Scuba</title>
		<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/comment-page-1/#comment-22683</link>
		<dc:creator>fierce Scuba</dc:creator>
		<pubDate>Fri, 21 Dec 2007 16:25:12 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/#comment-22683</guid>
		<description>[Update] To remove the patch, clear the cache on your Xbox 360. Go to the System Blade, then Memory. Highlight the Hard Drive and hit Y. Hit X, X, Left Bumper, Right Bumper, X, X. Choose Yes to perform system maintenance. This will remove ALL downloaded patches. The next time you load up BioShock, do not download the patch.


This will take ALL of your patches away, but since they are all auto install, they will reinstall when you put a new game in.  Hope this helps :)</description>
		<content:encoded><![CDATA[<p>[Update] To remove the patch, clear the cache on your Xbox 360. Go to the System Blade, then Memory. Highlight the Hard Drive and hit Y. Hit X, X, Left Bumper, Right Bumper, X, X. Choose Yes to perform system maintenance. This will remove ALL downloaded patches. The next time you load up BioShock, do not download the patch.</p>
<p>This will take ALL of your patches away, but since they are all auto install, they will reinstall when you put a new game in.  Hope this helps <img src='http://loot-ninja.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Hyperman</title>
		<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/comment-page-1/#comment-22677</link>
		<dc:creator>Hyperman</dc:creator>
		<pubDate>Fri, 21 Dec 2007 10:08:54 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/#comment-22677</guid>
		<description>How do you remove the patch from a xbox 360 ??</description>
		<content:encoded><![CDATA[<p>How do you remove the patch from a xbox 360 ??</p>
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		<title>By: Need Help?</title>
		<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/comment-page-1/#comment-15666</link>
		<dc:creator>Need Help?</dc:creator>
		<pubDate>Fri, 14 Sep 2007 00:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/#comment-15666</guid>
		<description>If ur using vista and have a DX10 Card and u freeze a certain point (ex. the slideshow) just make the game run in DX9 and it should not freeze to do this add &quot;-dx9&quot; ex (\Builds\Release\Bioshock.exe -dx9)
go to the root folder
right click BioShock.exe
then create a shortcut
Right Click Shortcut
go to properties make the text in the target box say &quot;.........Builds\Release\Bioshock.exe -dx9&quot;
then use the shortcut to run the game 
USE AT YOUR OWN RISK</description>
		<content:encoded><![CDATA[<p>If ur using vista and have a DX10 Card and u freeze a certain point (ex. the slideshow) just make the game run in DX9 and it should not freeze to do this add &#8220;-dx9&#8243; ex (\Builds\Release\Bioshock.exe -dx9)<br />
go to the root folder<br />
right click BioShock.exe<br />
then create a shortcut<br />
Right Click Shortcut<br />
go to properties make the text in the target box say &#8220;&#8230;&#8230;&#8230;Builds\Release\Bioshock.exe -dx9&#8243;<br />
then use the shortcut to run the game<br />
USE AT YOUR OWN RISK</p>
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		<title>By: arthinel</title>
		<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/comment-page-1/#comment-15161</link>
		<dc:creator>arthinel</dc:creator>
		<pubDate>Fri, 07 Sep 2007 05:12:50 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/#comment-15161</guid>
		<description>u just need two good hands and a couple of minutes to solve that.</description>
		<content:encoded><![CDATA[<p>u just need two good hands and a couple of minutes to solve that.</p>
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		<title>By: drunk pandas</title>
		<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/comment-page-1/#comment-15080</link>
		<dc:creator>drunk pandas</dc:creator>
		<pubDate>Thu, 06 Sep 2007 13:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/#comment-15080</guid>
		<description>Sure, it runs better, but you have to deal with the very insane DRM they&#039;ve put on there, with potential rootkit issues</description>
		<content:encoded><![CDATA[<p>Sure, it runs better, but you have to deal with the very insane DRM they&#8217;ve put on there, with potential rootkit issues</p>
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		<title>By: arthinel</title>
		<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/comment-page-1/#comment-15079</link>
		<dc:creator>arthinel</dc:creator>
		<pubDate>Thu, 06 Sep 2007 13:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/#comment-15079</guid>
		<description>2nostars, great ((-:

strong advice to all of you - play PC bioshock. it&#039;s really clean from bugs and running smoothly. of course, if u have a good machine (-:</description>
		<content:encoded><![CDATA[<p>2nostars, great ((-:</p>
<p>strong advice to all of you &#8211; play PC bioshock. it&#8217;s really clean from bugs and running smoothly. of course, if u have a good machine (-:</p>
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	<item>
		<title>By: nostars</title>
		<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/comment-page-1/#comment-15067</link>
		<dc:creator>nostars</dc:creator>
		<pubDate>Thu, 06 Sep 2007 12:08:26 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/#comment-15067</guid>
		<description>Leave it to 2k to ruin a game with a patch.
They must&#039;ve had a conference call with the higher ups.
&quot;Gentlemen, we have a problem.  It seems Bioshock is loved by all and working great.  We cannot allow this.&quot;
&quot;We&#039;re on it, sir.  We are putting together a fuck-it-all-up patch as we speak.&quot;
&quot;Keep up the great work guys, and don&#039;t let this happen again.&quot;</description>
		<content:encoded><![CDATA[<p>Leave it to 2k to ruin a game with a patch.<br />
They must&#8217;ve had a conference call with the higher ups.<br />
&#8220;Gentlemen, we have a problem.  It seems Bioshock is loved by all and working great.  We cannot allow this.&#8221;<br />
&#8220;We&#8217;re on it, sir.  We are putting together a fuck-it-all-up patch as we speak.&#8221;<br />
&#8220;Keep up the great work guys, and don&#8217;t let this happen again.&#8221;</p>
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	<item>
		<title>By: reedbananaboat</title>
		<link>http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/comment-page-1/#comment-15047</link>
		<dc:creator>reedbananaboat</dc:creator>
		<pubDate>Thu, 06 Sep 2007 08:21:29 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/09/05/bioshock-update-released-today-no-word-from-2k/#comment-15047</guid>
		<description>texture pop in is something you are going to have to get used to. It is usually a small problem in games that stream textures realtime to cope with system memory limitations. remember driving too fast in vice city and all of a sudden all of the buildings look like horse crap them boom back to normal. same thing with this but 2k packed so many multi layered hi-res textures so close in the game that even given UE3s superb ability to stream textures on the fly without causing framerate stutter the hardware memory available today simply does not have the bandwidth to handle such large amounts of data sifting. be it the video ram system ram shared or not, it is a huge pain to have relatively large levels as well as extremely high fidelity  textures.

2k could have made the streaming time so low you would never experience a texture pop-in but that would be at the cost of quality. 

i am thoroughly convinced that they have found a good balance if not great.


try to appreciate, not criticize.  realize that you alone are not capable of anything of this magnitude quality or complexity, respect their work enjoy a kickass game .
thanks.</description>
		<content:encoded><![CDATA[<p>texture pop in is something you are going to have to get used to. It is usually a small problem in games that stream textures realtime to cope with system memory limitations. remember driving too fast in vice city and all of a sudden all of the buildings look like horse crap them boom back to normal. same thing with this but 2k packed so many multi layered hi-res textures so close in the game that even given UE3s superb ability to stream textures on the fly without causing framerate stutter the hardware memory available today simply does not have the bandwidth to handle such large amounts of data sifting. be it the video ram system ram shared or not, it is a huge pain to have relatively large levels as well as extremely high fidelity  textures.</p>
<p>2k could have made the streaming time so low you would never experience a texture pop-in but that would be at the cost of quality. </p>
<p>i am thoroughly convinced that they have found a good balance if not great.</p>
<p>try to appreciate, not criticize.  realize that you alone are not capable of anything of this magnitude quality or complexity, respect their work enjoy a kickass game .<br />
thanks.</p>
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