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	<title>Comments on: Bioshock Demo Impressions</title>
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	<link>http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/</link>
	<description>Guard your jewels... we're coming for em</description>
	<pubDate>Sat, 10 Jan 2009 00:33:45 +0000</pubDate>
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		<title>By: drunk pandas</title>
		<link>http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/#comment-13379</link>
		<dc:creator>drunk pandas</dc:creator>
		<pubDate>Mon, 13 Aug 2007 23:07:08 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/#comment-13379</guid>
		<description>Are there any more than 2 plasmids and 2 weapons in the demo? I just played through for the first time. VERY immersive experience. Somewhat scary too. Had me on the edge of my seat.</description>
		<content:encoded><![CDATA[<p>Are there any more than 2 plasmids and 2 weapons in the demo? I just played through for the first time. VERY immersive experience. Somewhat scary too. Had me on the edge of my seat.</p>
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		<title>By: Fragloser</title>
		<link>http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/#comment-13372</link>
		<dc:creator>Fragloser</dc:creator>
		<pubDate>Mon, 13 Aug 2007 18:13:48 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/#comment-13372</guid>
		<description>Yea, I just played this twice and man it is an awesome game. I would have to say that the level design is better then that of gears of war. If you have read all the info about the game, its designed in a way that you can basicaly backtrack wherever you want to in the game because rapture is like a whole city. Personaly, I belive that this will be 100x better then gears of war, simply because of all the gameplay elements that are present.

"The city itself is inspired by Art Deco and has an appearance merging the futuristic and archaic." (Wiki) I think thats where the really sweet level design comes from, I really enjoy it.

This and stranglehold are going to be my two games to play 24/7 before I have to go back to school in sept.</description>
		<content:encoded><![CDATA[<p>Yea, I just played this twice and man it is an awesome game. I would have to say that the level design is better then that of gears of war. If you have read all the info about the game, its designed in a way that you can basicaly backtrack wherever you want to in the game because rapture is like a whole city. Personaly, I belive that this will be 100x better then gears of war, simply because of all the gameplay elements that are present.</p>
<p>&#8220;The city itself is inspired by Art Deco and has an appearance merging the futuristic and archaic.&#8221; (Wiki) I think thats where the really sweet level design comes from, I really enjoy it.</p>
<p>This and stranglehold are going to be my two games to play 24/7 before I have to go back to school in sept.</p>
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	<item>
		<title>By: Opium</title>
		<link>http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/#comment-13364</link>
		<dc:creator>Opium</dc:creator>
		<pubDate>Mon, 13 Aug 2007 16:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/#comment-13364</guid>
		<description>If the useless sh*ts who run our telecoms wouldn't sell bandwidth like it was gold, then i'd get this.</description>
		<content:encoded><![CDATA[<p>If the useless sh*ts who run our telecoms wouldn&#8217;t sell bandwidth like it was gold, then i&#8217;d get this.</p>
]]></content:encoded>
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	<item>
		<title>By: taz8080</title>
		<link>http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/#comment-13362</link>
		<dc:creator>taz8080</dc:creator>
		<pubDate>Mon, 13 Aug 2007 16:21:18 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/#comment-13362</guid>
		<description>BIG DADDY! nuff said</description>
		<content:encoded><![CDATA[<p>BIG DADDY! nuff said</p>
]]></content:encoded>
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	<item>
		<title>By: drunk pandas</title>
		<link>http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/#comment-13359</link>
		<dc:creator>drunk pandas</dc:creator>
		<pubDate>Mon, 13 Aug 2007 16:17:59 +0000</pubDate>
		<guid isPermaLink="false">http://loot-ninja.com/2007/08/13/bioshock-demo-impressions/#comment-13359</guid>
		<description>Sweetness. I'm going to have to fire this up whenever I get some time today</description>
		<content:encoded><![CDATA[<p>Sweetness. I&#8217;m going to have to fire this up whenever I get some time today</p>
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